> ## Documentation Index
> Fetch the complete documentation index at: https://kive.ai/docs/llms.txt
> Use this file to discover all available pages before exploring further.

# Edit image layers

> Edit detected objects or import artwork into an Agent image

Use the layer editor to adjust an Agent image without starting over. Kive detects objects as separate layers, so you can move, resize, rotate, or remove them while keeping the rest of the image intact. You can also import a logo, label, graphic, or other artwork and blend it into the image.

<Note>This feature is rolling out gradually. You'll see **Edit** on supported generated images when your workspace has access.</Note>

## Before you start

Open an Agent task with a generated image. Each time you click **Apply**, the edit costs 10 credits.

## Edit layers

Use the layer editor to adjust detected objects or add your own artwork. Your changes stay pending until you click **Apply**.

### Move or remove an object

Select a detected object when you want to reposition, resize, or remove it. Kive keeps the rest of the image intact while you work with that layer.

1. Hover over a generated image and click **Edit** (the pencil icon). On smaller image tiles, open the image menu and click **Edit**.
2. Wait while Kive detects the image layers. Objects appear in the **Layers** panel.
3. Choose a layer from the panel. The matching object becomes active on the image.
4. Drag the selected object to move it. Use its handles to resize or rotate it.
5. Press **Delete** or **Backspace** to remove the selected object. Choose its crossed-out layer to restore it before applying.
6. Click **Apply** to generate a result. The 10-credit charge covers every pending change.
7. Use the version thumbnails to compare the original with your edited results.
8. Choose the result you want, then click **Accept** to save it and close the editor.

Before applying, click **Undo** to clear your pending changes. Click **Close** to leave the editor without saving.

### Import an image

Use **Import** to place a logo, label, graphic, or other artwork into the image. When you apply the edit, Kive blends the artwork into the surface. It adjusts the lighting, shadows, texture, folds, wrinkles, seams, and curves while keeping the artwork recognizable.

1. Open the layer editor, then click **Import**.
2. Choose a PNG, JPEG, or WebP image smaller than 25 MB.
3. Drag the imported image into position. Use its handles to resize or rotate it.
4. Click **Apply** to generate a blended result.
5. Compare the result with the original, then click **Accept** to save it.

To choose a different image before applying, click **Import** again. To discard it, select the imported layer and click **Remove layer**.

<Warning>If Kive creates a result, closing the editor without clicking **Accept** doesn't restore the 10 credits. If the edit fails, Kive refunds them automatically.</Warning>

## Send a layer to the prompt

Use **Send to prompt** when you want Agent to change an object's appearance instead of moving or removing it. Hover over its row in the **Layers** panel, then click **Send to prompt**.

Kive adds a chip for the selected layer and attaches the current image. Describe the change after the chip—for example, “make it silver”—then send the prompt.

## Tips

Tip: If an object is missing, click **Re-detect layers** in the **Layers** panel. Another pass may find different objects.

Tip: Make one focused change at a time when object boundaries overlap or the subject blends into the background.

## See also

Learn more about other ways to edit and refine images in Kive. These guides cover broader changes and Agent workflows.

* [Chat mode](/docs/creating-with-ai/chat-mode)
* [General edit tool](/docs/editing-tools/general-edit-tool)
* [Editing tools overview](/docs/editing-tools/editing-tools-overview)
